When I completed this, it was my most complex project to date using Hauptwerk. I used most of the available features in the Custom Organ Definition Module (CODM) in one way or another. I encourage people to look through my source code.
In keeping with my philosophy to keep things inexpensive and accessible, the Model 945 displays are sized for 1024x768 screens. I have created a new smaller keyboard graphics set as well as small drawknobs and couplers especially for this organ. They are all made available for others to use in the installation files
The Pedal comes entirely from the Jeux d'Orgues instrument. The 16' Principal, Subbass, and Violone all come from the 16' Subbass in the Jeux set. I have used the CODM's harmonic shaping to distinguish between them. The 4' Nachthorn comes from the 4' Flute on the Jeux organ Great. The Mixture is synthesized from several copies of the Jeux Positiv 4' Prestant. I have matched the composition of the Rodgers mixture. The 32' Contre Bombarde comes from the 16' Pedal Bombarde on the Jeux organ. I simply extended it down an octave using Hauptwerk's native capability. I was surprised at how well this worked. The 4' Rohr Schalmei comes from the Jeux Great 8' Trompette. I used harmonic reshaping to an extreme here and the result is excellent.
The Choir uses samples from three of the source organs. The 8' Gedackt Pommer and Concert Flute both come from the Jeux Positiv 8' Bourdon. The Concert Flute is voices much louder and has been filtered to a duller timbre that matches the Rodgers stop well. The Erzahler and its celeste are from the Jeux Grand Orgue Salicional, voiced quietly with some filtering to distinguish them from the Swell string celestes. The 4' Prinzipal is from the Jeux Positive Prestant. The 4' Cupola is from the Jeux Great 4' Flute. The 2' Oktave is from two ranks. The lower 49 notes are from the Jeux Grande Orgue 4' Octave, pitched up an octave. The top 12 notes come from the Jeux Grande Orgue 2' Doublette, revoiced into a diapason. The 1 1/3' Quint is also from two ranks. The low 31 notes come from the Grande Orgue 4' Flute and the higher notes come from the Doublette. The 1' Sifflote comes the Jeux Positiv Doublette and it is only a 54-note rank. It is silent at the very top of its range. The Zimbel is the Jeux Positiv Cymbal. The Cromorne is from the Paramount's Clarinet - and it sounds like a Wurlitzer Clarinet (only all the notes work and are regulated - which is very atypical!) This is one of two compromises I made that would like to revisit as more free ranks become available. The Festival Trumpet comes from the Jeux Grande Orgue Trumpet. I voiced it very loud and reduced the harmonic content. It is very convincing and cuts through everything else on the organ. It was easy to disable the tremulant and expression. Disabling the coupling was a bit harder. I placed this rank in its own division, a Solo manual, and then created a Solo to Choir coupler which does not show and is permanently on. This worked perfectly. The Harp is from the Paramount's Chrysoglott. This is not a compromise - it is perfect for this organ. The Harpsichord is from the Sygsoft instrument.
The Great is all from the Jeux organ with the exception of the Chimes. The 16' Contra Violone comes from two ranks. The lowest 12 notes are from the Jeux Pedal Subbasse. I voiced this very bright. The rest of the notes are from the Jeux Grande Orgue 8' Montre, transposed down an octave and made much thinner using the CODM filters. Both the 8' flutes come from the Jeux Grande Orgue 8' Bourdon. The Flute Harmonique is voiced much louder and is voiced a bit less bright. The Gemshorn is simply a softer, tinnier version of the Montre. Both the 2 2/3' and 1 3/5' mutations are taken from the Jeux organ Positiv. The 2' Super Octave is made from two ranks. The first 49 notes are from the Jeux Grande Orgue 4' Octave and the top 12 notes are from the Doublette. I created the Fourniture IV from eight ranks, duplicating the content and cutbacks of the Rodgers. The 16' Kontra Trompette is taken from two ranks. The lowest 12 notes are from the Jeux Pedal 16' Bombarde. The remainder is from the Grande Orgue 8' Trompette. As mentioned above, I created the Chimes by taking the single CHime sample from the Miditzer soundfont file. I carefully edited the sample to trim off any blank space before the attack. I created a single Wav file and placed it in the 537000 Installation Package so others can use this. Look at my CODM file to see how to create the stop.
The Swell 16' Lieblich Bourdon comes from the Jeux Grande Orgue 16' Bourdon. The 8' Geigen Principal is from two ranks. The first 12 notes are from the Jeux Pedal 8' Octave. The remainder come from the Jeux Positiv 4' Prestant. The 8' Bourdon and its celeste are from the Jeux Grande Orgue 8' Bourdon. The Viola and its celeste are from the Jeux Salicional. The 4' Prestant is from the Positiv 4' Prestant. The 4' Flauto Traverso is from the Grande Orgue 4' Flute. The 2' Flute a Bec is the Jeux Positiv Doublette. The Sequialtera comprises the same two mutations as on the Great - but voiced differently. The Plein Jeu III is taken from the Jeux Grand Orgue Fourniture, which makes sense for this style instrument. I voiced it a bit lighter and softer. The 16' Contre Basson is from two ranks. The low 12 notes are again from the Jeux Pedal Bombarde, but voiced very lightly. The remainder is from the Jeux Hautbois. The 8' Trompette is from the Jeux Grande Orgue Trompette, but voiced lighter than the version on the Great. The Vox Humaine is my other compromise. It is the Vox from the Paramount 310 and it definitely sounds like a Wurlitzer rank. In this case, it works all right since this is a very similar sound to the Skinner voxes. The 4' Clairon is from the 8' Grande Orgue Trompette. I let Hauptwerk extend the rank up an additional octave and it sounds fine.
The Rodgers, by default, has the Great and Pedal divisions expressing with the Choir. It has a coupler tab that is used to make these unexpressed divisions on demand. Although I know how I could emulate this using the CODM, it would have required creating two sets of Great divisions, adding a like number of ranks into RAM. I decided it was not worth the memory to do this, so I simply enclosed the Great and Pedal in their own expression box, giving it a thrid shoe on the console display page. I use Hauptwerk's "organ" options menu to assign my Choir swell shoe to either drive this new shoe or not, thus giving the same overall functionality.
One more thing. I found a error in the sound samples for the Jeux d'Orgues Pedal 32' Subbasse. All notes above the second B were a half step flat. I discovered that the 059-B.wav file was the same as the 060-C.wav - so there was an extra B in the folder. If you are having the same problem, it is fairly easy to fix. Locate the PedSubasse32 folder within the package 001131. Delete the 060-C.wav file and rename all the higher number files to be the previous note. In other words, 061-C#.wav becomes 060-C.wav, 062-D.wav becomes 061.C#.wave, and so one. This will leave you one pipe short, the top G. Now go to the PedSubbasse16 folder and make a copy of the 055-G.wav file. Rename it 067.wav and place it in the PedSubasse32 folder. Now, reload the organ, being sure to reload the samples. Everything will now be fine.
Here are the console and stop views: |